Following my past experience with League Of Legends i came to this game after long time knowing that its is hard to play than other fps games like Valorant so the amount of stress because of cheating over normal players will be huge and it will lead even to stop gaming not to change the game !
Knowing too good people works to fight this joke i will help to boost their works with anti cheat boost without forgetting that this article will be updated whenever its possible
So let's start ...
Having this video since the begin we have unlocks ..
Unlocks :
following past online games even without downloading like City Ville(Zynga Game) these acts get countered by in-time action verification it means let's say you have 300 as game coins you changed it appears that it get changed but when it needs to be used you can not bypass spending 300 ...
it means as a way of implementation anti cheat can hold these values to be verified when the match started even if it get unlocked only the default or the buyed one will be used(it means the last saved by user one)
Anti Recoil :
it was clear that the game holding the same memory address for weapon but the configurations of it after they get loaded they get changed
using same memory address of the weapon to check loaded configurations of the weapon will be useful with at least not to exist again in match environment otherwise configuration is one but weapons can be a lot so the anti cheat coming from the user pc to check these things is not like coming from the sky xd !
as we don't forget too that all of Anti cheat disablers are bypassing it so cheat will apply modifications so it must work even for hardware cheat .
future of hardware cheat like this ? well it can even carry the memory to be applied or changed but it will never happen they can bypass it but not disactivated otherwise game will crash also for what i told as a rule of verification well its a rule of supervising it can not be removed as it is floating inside of the anti cheat and it will get blocked in memory alarm mode can be activated to force anti cheat to close so game will crash too :) !
what it can be the solution for the cheat vs anticheat? change memory addresses locations but its impossible to happen of course !
Aim Assist :
A % value must be known for the anti cheat while zooming + zoom-in speed value + zooming speed value
an example of verification
the cheater aimed at a point with coordination so there is a distance between point and enemy must be calculated with zooming speed value so the % will be given to the anticheat and you can not abuse it .
ways of exist for this rule well anything like Nvidia previous frames recording when i'm living other frames in front of me with some ai awakening anti cheat can calculate each kill in kill streak and it must not get lost as other way is cloud recoding your games to be banned of course !
Note : if you will not aim at a fast point or already zooming aim assist already broken like this and it will never give the cheater his desired result !
A final Boost :
Now seeing the playing style using what i told above anti cheat can develop an imaginary calculation technique to see how kills must happen vs how kills get happened as a log of the player in-game to be verified by Activision in each ban wave !
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